USD 263-MULVANE SCHOOL DISTRICT

CURRICULUM MAP

MATH-IMP IV


OUTCOME/ ESSENTIAL QUESTION

 

CONTENT

 

OBJECTIVE/SKILL

 

ASSESSMENT

 

Begin High Dive Unit (Circular Trigonometry)
How can I use math to model this circus problem?  How can I break it down into manageable units?  What factors do I need to consider that will affect the path of the diver?
 
Use similarity to develop sine, cosine functions and their relationships
Graphing trig functions
Define Inverse trig functions
 
Review basics of circles and angles
Delineate info needed to solve unit problem
Find speed of object moving at constant angular speed
Find height (h(t)) for specific values of t, given a circular path
Extend sine function to all angles.
Use the term reference angle.
Derive general formula for h(t) for circular motion.
Use similarity to analyze domain and range of sine function.
Graph h(t)
Change parameters and analyze affect on h(t)  (amplitude, period, etc.)
Use POW 1 to review recursive formulae and introduce math induction)
Define inverse trig functions and principal values
Interpret area under graph of speed function as total distance traveled.
 
Homework, Classwork, Observation
 
Continue with High Dive Unit
 
Develop trig identities
Develop polar coordinate system
Physics concepts for falling bodies are developed.
Vectors are used to represent forces
Quadratic formula 
 
Introduce periodic nature of sine function.
Derive formula for height of object falling from rest as a function of time.
Find x coordinate of platform for specific cases.
Define cosine for all angles and relate to x coord.
Introduce polar coordinates.
Change from rectangular coordinate expression to polar form.
Develop tangent function for all angles.
Derive odd/even and co-function identities.
Be able to explain and use Pythagorean Identities
Use polar coordinates to express rectangular expressions and vise versa.
Develop quadratic expression to describe position of falling object wrt time.
Solve quadratic equations by completing the square.
Derive quadratic formula and use to solve quadratic equations.
Evaluate and interpret significance of 2 solutions, a negative velocity, etc.
Extend concepts to object with non-zero initial vel.
Analyze components of velocity as vertical and horizontal vectors.
 
 
Finish High Dive Unit




Begin As the Cube Turns Unit (Programming)
How do I draw an object on my calculator?  How can I animate it?  Do I really need math to do that??
 
Synthesis of math and physics



Using a technical manual
Use draw function of the calculator
Synthesis of coordinate geometry, matrices, synthetic geometry principles and trig to create a program
 
Use skills developed in unit to solve the unit problem.



Use manual to explore drawing capabilities of calculator.
Write plain language programs
Work with programming loops
Use delay loops in a program
Analyze what a specific program does
Use a loop to create animation of an object
Be able to use transformations to move an object
Use translation vectors to move objects
Synthesize skills to use loops and translation vectors in a program.
Review algebra of matrices.
Find area of triangle using A = 1/2absinC
Review polar coordinates
Derive coordinate formulas for rotation in a plane.
Derive and prove trig sum and difference formulas.
Compare and contrast sine and cosine functions.
Use formulas to rotate an object.
 
Homework, Classwork, Observation, Presentations, POW's, Assessments, portfolio

Homework, classwork, observation, presentations, POW's
 
Continue with As the Cube Turns
 
 
Use a matrix to express rotation
Use rotation matrix in a program
Use line of sight to describe projection of a point onto a plane.
Use similar triangles to find fractional distances along a line.,
Analyze programs combining rotation and translation matrices
Review 3D graphing
Extend projection concept to 3D
Use matrices to express reflections
Find intersection of line segment and plane.
Express projections in terms of coordinates.
 
Homework, classwork, POW's presentations
 
Finish As the Cube Turns






Introduce Know How Unit (Algebra)
 
Synthesize concepts of unit to solve unit problem.





Independent learning/review of concepts they may have missed or not remember.
 
Express rotation in 3D in terms of coordinates
Express rotation in 3D using matrices.
Synthesize concepts to solve unit problem.

Use factoring to solve equations
Radian measure of angles
Learn and use Law of Sines and Cosines to solve problem stations in 3D using matrices
 
Homework, classwork, POW's presentations, portfolio, assessments
 
Finish Know How Unit









Introduce The World of Functions Unit (Algebra)
 










Develop concept of families of functions that can be represented as tables, graphs, algebraic expressions, and models for real world situations.
Families to be studied include polynomials, exponential, logarithmic, sine, reciprocal and rational.
 
Develop key ideas about the ellipse
Develop a proof of the quadratic formula
Finding patterns from examples in a problem situation
Learn about complex numbers


Formally define function
Represent situation with a function
Sketch graphs of functions based on situations
Create a table
Define the family of linear functions, sinusoidal functions and exponential growth and decay functions.
Learn about parametric equations.
 
Homework, Classwork, observations, presentations POW's, assessments, portfolio, individual projects





Homework, etc.
 
Continue The World of Functions
 
See content above
 
Prove second differences of quadratic equations are constant.
Prove patterns for the tables of various functions using their algebraic form. (exponential, cubic, etc.)
Work with functions having vertical asymptotes.
Identify family of rational functions.
Examine end behavior of functions and horizontal asymptotes.
Be able to locate vertical and horizontal asymptotes of rational functions.
Adjust parameters to find a specific function from a family.
Fit an exponential function to two data points.
Fit a linear equation to two set of data points.
Develop a measure of "Quality of fit"
Use least squares approximation
Use regression feature on calculator to find curve of best fit.
Use absolute value and step functions as models.
Develop arithmetic and algebra of functions, especially composition of functions.
Use composition of functions to model a situation.
Investigating commutativity of composition of functions.
Given a function be able to decompose it into two functions. Recognize that this is a non-unique operation.
Explore inverse functions and their
graphs.
Investigate the identity of function families.
 
 
Finish The World of Functions

Begin Pollster's Dilemma Unit (Data) 
How confident should a candidate be, based on the results of a particular poll?
 
See content above


General concepts for sampling
Sampling with replacement
Central Limit Theorem and normal distribution
Mean and standard deviation
Confidence levels and margin of error
 
See skills above


Review use of combinatorial coefficients for probabilities.
Develop concept of theoretical distribution.
Use probability bar graph to illustrate a distribution.
Be able to distinguish sampling with replacement and without replacement.
Use true proportion and sample proportion
Review binomial distribution.
Investigate changing poll size to increase reliability.
Review normal distribution and standard deviation.
Review probabilities for a given number of standard deviations about the mean.
Introduce Central Limit Theorem.
Use recursion to examine a complex problem.
Estimate area under a normal curve.
Be able to use Normal Table.
Use linear interpolation to estimate probabilities.
Apply central limit theorem to polling situation.
 
Homework, etc.
 
Continue Pollster's Dilemma
 
See content above
 
Introduce concept of variance.
Review key ideas of binomial distribution
Find formulas for mean and standard deviation of poll results in terms of poll size and true proportion.
Apply to binomially distributed situations other than polling.
Establish confidence intervals.
Examine how variance depends on true proportion.
Review mean, median mode, margin of error.
Distinguish between confidence and probability.
See that variance is max when pop is evenly divided.